In der vergangenen Woche konnten sich dir Playerunknown’s Battlegrounds Enwickler über 4 Millionen unterschiedliche Spieler auf der Xbox One freuen. Spieler hingegen durften sich über das sechste Xbox Update freuen, das sich um die Performance und diversere Verbesserungen gekümmert hat. Bereits heute legen die Entwickler nach und veröffentlichen das nun siebte Update für die Game Preview Version von Playerunknown’s Battlegrounds auf der Xbox One.
Das Update kümmert sich diesmal um die Steuerung und das Verhalten der Fahrzeuge sowie um weitere Verbesserungen und Bugfixes.
Die vollständigen Patchnotes findet ihr nachfolgend.
Changenotes – Xbox Patch 7
Gameplay
We’ve listened to your feedback and further modified the damage players can inflict on vehicles, increasing areas of vulnerability. This includes:
- Increased damage to the vehicle body, and significant damage to the wheels when targeted with gunfire
- Increased vehicle damage when successfully targeted with a grenade
- Both driver and passenger will suffer increased injuries from crashing into objects or other vehicles (Dacia, UAZ, and Buggy)
- Slight reduction to player damage when being struck by a vehicle
Optimization
- Continued optimization to controller input lag
- Visual quality of the reticle is improved for Xbox One (Red Dot, Holographic, and 2x Sight)
Bug fixes
- Resolved issue where inventory may highlight the wrong column when looting
- The sensitivity setting for 4x Scope is now also applied to the permanent scope on the VSS
- Auto-run (double-clicking the left stick) is disabled when aiming down sights
- Players can now use the D-Pad while in the map view without switching melee, pistol, or throwing weapons
- Removing the marker from the map when pressing (Y) will no longer switch primary/secondary weapons
- Fixed issue where the crosshair is not correctly displayed after players reconnect to a game session
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